At Bohemia Interactive Simulations, we leveraged our game-based technology to create a highly capable and cost-effective IG solution called VBS IG. VBS IG is a new class of image generation that provides an open and common technology framework for the land, sea & air domains with a highly efficient ‘author once for all use cases’ workflow.
VBS IG SDK is sold as a commercial license for developers that is out-of-the-box compatible when connected to VBS3 or any host that supports the CIGI protocol. As an SDK, VBS IG offers a suite of tools, C++ API, and a communication API that is highly adaptable and extendable. As a runtime, VBS IG can connect to VBS3 as a network host natively or through VBS Gateway. The SDK enables developers to integrate applications ideally suited for ground, JTAC & CFF, UAV, and helicopter simulations or training devices. The VBS IG core engine visualization has been optimized to deliver stable frame rates with long-view distances and large numbers of moving entities on massive terrains.
VBS IG SDK Features
VBS IG Runtime Features
Display Services and Hardware Support
BISim works with popular warp and blend software and 3rd party technologies to provide hardware, edge blending, distortion correction and other visual display services.